Finishing The Worm Rig

This week in Maya we had to finish our work with the worm rig and smooth out the kinks from the feedback we got from the previous week. Mike said to me to maybe show more interaction and make the worm a bit heavier to make it seem more real. So when I went on I added in more key frames and made the worm interact with the objects and then become afraid and back away:

Problems I faced were the cone shape falling back a certain way that was due to a key frame that I had accidentally hit and couldn’t see until Alec helped me correct this… Now I know for again not to click EVERYTHING!!!

3 worm interaction gif


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